ProCodeCG Kids Programming Class 10 Oct 2015 – Creating Games with Python

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Today, we learned to create a game with Python. We did it with GameMaker, and it was very quick and straightforward. Today we rewrited it in Python and learned lots of things!

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We created a game where a player can control a submarine to pop bubbles.

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We created a window, put a submarine on it and made functions to control it.

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We also created some random functions to create the bubbles, with different position, different size and different time.

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We also had to define functions to keep the bubbles in a list, and create a function to delete them from the window when they pops (and delete them from the list as well, of course).

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So that we also had to create functions to detect the submarine and bubbles positions, and define a collision.

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The player will get the score when the submarine hit a bubble. We typed lots of line of codes instead of just clicking and type a bit with GameMaker, but today we learned a lot about logics, sequences and math functions!

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Yaaaay, our first game in Python! πŸ˜‰

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ProCodeCG Kids are flexible and fast-learners programmers. We might learn different things every week, but we have a strong core in logics and algorithm πŸ˜‰

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