Yeahhh, on our codeMeetUp() yesterday, Bintang Senja from Kampoong Monster taught us how about material exploration.
We started with 3D production pipeline: pre-production, production and post-production.
What we learned was on production stage: rendering.
These are the audience 🙂
But of course, to reduce the complexity, we started with balls (and NOT the one in the middle, because it took quite lots of efforts to create 😀 )
We set up the environment for the objects.
And then put 4 object on the plane we created before.
Set up the camera.
Start giving effects to the first ball.
To get this awesome glowing ball of blue lights! 🙂
And we applied effects and render the second ball to be a shiny glass ball.
And the third: a metal ball.
And the last: a marble ball. How cool is that!
And this is the happy and proud us!
See you next week for the regular sharing session and 2 more weeks for the regular open workshop on animation! 🙂