Yeahhh, on our codeMeetUp() yesterday, Bintang Senja from Kampoong Monster taught us how about material exploration.
We started with 3D production pipeline: pre-production, production and post-production.
What we learned was on production stage: rendering.
These are the audience 🙂
Yes, we the workshop was about how to “create” this things.
But of course, to reduce the complexity, we started with balls (and NOT the one in the middle, because it took quite lots of efforts to create 😀 )
Here’s some of the screenshot of what we did yesterday 😉
We set up the environment for the objects.
And then put 4 object on the plane we created before.
Set up the camera.
Start giving effects to the first ball.
To get this awesome glowing ball of blue lights! 🙂
And we applied effects and render the second ball to be a shiny glass ball.
And the third: a metal ball.
And the last: a marble ball. How cool is that!
And this is the happy and proud us!
See you next week for the regular sharing session and 2 more weeks for the regular open workshop on animation! 🙂