Yesterday we had CEO and Founder of OwnGames shared about their awesome journey!!! We had contacted the CEO two months before but he had really tight schedule (he actually is now) so we were very lucky to finally can have him on our codeMeetUp()! He flew from Surabaya and drove straight to Digilife Dago and share huge inspirations with ProCodeCG 🙂
The audience and the setting up scene 🙂
Muhammad, ProCodeCG Kids, with the whole family was also there 🙂 Thanks for coming 🙂
One of ProCodeCG Kids, Clarence wanted to take picture with the famous CEO of Tahu Bulat 😀
Eldwin Viriya. This smart, hardworker, successful, young man was graduated from Informatics UNPAR. The most impressive thing about him is his endless smile, peaceful tone and huge humbleness rarely find in most people!
Eldwin and his brother Jevfin started OwnGames on 2011. Today, people know Tahu Bulat Games more than they know about OwnGames 🙂 Yes, because Tahu Bulat beat Clash of Clans position on Playstore 😉
In the beginning of the journey, OwnGames created games for Nokia
The game won lots of competition. Eldwin who was applying to take a master degree had to cancel because he had to run the busy and successful OwnGames.
And then Microsoft bought Nokia so OwnGames started to create games for Windows Phone too.
And it won again.
OwnGames created more games on Windows Phone, Android and iOS
And won again 🙂
Winning lots of competition brought OwnGames all over the world to meet more people and partners
And OwnGames kept creating and winning 🙂
But creating games needs research
Because even partnering with Google and being featured on Google Play only boost the number of installation for a very short time, and then people stop using the game and uninstall the game
So OwnGames did some research to find out that 74% of internet user via mobile using Android
But the yellow line, that shows the growing number of user, belong to “unknown”. Not one of the most popular brand 🙂
It was revealed that there are some non-famous brand in the market that have been sold more than those popular brands 🙂
This kind of smartphone is very cheap. Much cheaper than Samsung and other popular brands.
The cheap smartphones has very limited storage and memory. It can only store limited number of apps.
So OwnGames concluded that they had to create games that only require small space. Because to be able to draw people to download and try a game is that the size should be small so it will fit in most of smartphones.
The details about memory usage on smartphone
OwnGames created Own Super Squad, a high quality game (that requires lots of resource to create) that has big size and Own Pet Dragon, with less quality but has small size, and compare it. Own Super Squad got better rating but less download compared to Own Pet Dragon that has worse rating but has been download more than 100 thousand times due to its small size.
Not only quota that is limited. Memory too.
Revenue of Freemium Game depends on how long the game is on the device (not uninstalled) and being played.
Tahu Bulat is successful because of the small size and lots of features to keep people coming back. The left one is the earlier versions with less features. After OwnGames gathered feedback from users, it gradually improved the game to be the picture on the right. More features, more gimmick, more things that keep people attached to the game.
..and gradually improve it to be BIG.” – OwnGames
So inspiring! Thank you!!!
This is Azriel, another ProCodeCG Kids that couldn’t stop playing Tahu Bulat 😀
Q & A Sessions
And the picture of us 🙂
And this is the amazing thing about this young CEO. He helped to tidy up the place!
So glad to know OwnGames and got inspired with so many insights 🙂 See you again very soon OwnGames 🙂 ❤