ProCodeCG Kids Coding Exhibition 2017 – 17 Aug 2017

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This is how ProCodeCG celebrate Indonesia Independence Day πŸ˜‰ We have this annual event to show the world the work of ProCodeCG Kids πŸ™‚ They will present what they have learned to their parents and public audiences πŸ™‚

This event is supported by Grapari Telkomsel Digilife Dago and powered by Telkomsel πŸ™‚

Venue preparation

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Today we have 12 kids presenting their works, and the first presentation is by Capt. Moch. Malik Putra Kurniawan (12 yo) – “Measure Temperature Humidity with Mobile IoT”

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The second presentation is by Nazneen Nur Shadrina Sugiarto (8,5 yo) – “LifeCycle Apps with Thunkable”

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The 3rd presentation is by Bullit “Awa” Zulfiqar (8,5 yo) – “Cat Feeder”

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The 4th presentation: M. Rezandra Rizky Irianto (14 yo) – “Blender 3D Modelling”

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The 5th presentation: Jundy Valliant Alkautsar (13 yo) – “Minecraft Modding”

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The 6th presentation: Faris Hafizhan Hakim (12 yo) – “Prayer Time Reminder App in Java”

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The 7th presentation: Clarence Soetarman (14 yo) – “Sorting Algorithm Visualization with ESPectro”

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The 8th presentation: Tyogo Utomo (13 yo) – “ProCodeCG Attendance List App in Java”

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The 9th presentation: Sulthan Zaky Nurrochman (9 yo) – “Archery Website with WordPress”

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The 10th presentation: Abdillah Muhammad Halim (13 yo) – Ultrasonic Gesture Sensor

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The 11th presentation: M. Iqbal Fauzan (13 yo) – “Ultrasonic Counter”

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The 12th presentation: Serenada Cinta Sunindyo (11 yo) – “Automatic Traffic Light Pedestrian Button”

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The last but not least: a presentation demo by ProCodeCG Parent Pak Slamet Puji Santuso = Magic Mirror πŸ˜‰

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And we were so honored to be visited by guests from SMP IDN Madinatul Ilmi – Jonggol Bogor πŸ™‚

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The presenters:

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The audience:

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Us! πŸ˜‰

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Our captains in duty:

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KIds play together after the event πŸ˜‰

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Interviewing session:

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Captains performs Dhuhr Prayer πŸ™‚

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The Moms πŸ˜‰

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See you again next year πŸ˜‰

 

 

 

ProCodeCG Random Activities – 20 Feb 2017

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Today is a typical productive day for ProCodeCG πŸ™‚

First, we now have a ProCodeCG Relay to accompany our ProCodeCG Led and ProCodeCG Button πŸ™‚

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We prepared materials for this Saturday’s Kids Regular Coding Class – Apps Programming: Speech to Text App πŸ™‚

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And Speech to Text – Text to Speech App πŸ™‚ Later we will collaborate Arduino Kids with Apps Programming Kids to create project together πŸ™‚

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Today we had ProCodeCG Kids session too with Clarence πŸ™‚

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We discussed about his TFT LED project, how he set up the frame per second number so the picture animated on the LED won’t be flickering πŸ™‚

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We had Coding Mum Meeting at the same time

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And Meeting with DyCodeX Team afterwards πŸ™‚ We have lots of plans to collaborate πŸ™‚

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Our (regular) stuff πŸ˜‰

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And sensors πŸ™‚

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ProCodeCG and DyCodeX will create awesome events soon πŸ™‚ Stay updated πŸ™‚

ProCodeCG codeMeetUp() #90 – BR – IoT and MQTT

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The topic for today is how to connect IoT to cloud, by Prof. Budi Rahardjo πŸ™‚

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The preparation before presentation and demo. Making sure internet connection was stable πŸ™‚

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What is MQTT?

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Concept of Queue

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The audience (a few more were coming late)

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Example of queue system is RabbitMQ

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The stuff for demo

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Pak BR used DyCodeX Espectro because it already has wifi module on board πŸ™‚

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MQTT communication model

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Brokers. The open source one is Mosquitto

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Starting up Mosquitto

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subscribing to HiveMQ

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The client

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The code

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It worked just fine, with DyCodeX Espectro πŸ˜‰

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Compiling code with PlatformIO

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The topic can be subscribed from an Android phone with MQTT apps. Look on the right, when the publisher send a message to turn on/off the LED, Espectro LED on board will be on/off and the switch on Android will be checked/unchecked.

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The code can be in Python too πŸ™‚ With paho library

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The code can be compiled with Arduino IDE too

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We learned so much thing today πŸ™‚

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After class, we tried to set up a publisher and subscriber on Android phones

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Yea it worked πŸ™‚

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The phone on the left is publisher and the right one is subscriber. Notice that the right oneΒ display anything inputted by the left one πŸ™‚

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With this platform we can create so much things! Will be reporting more updates very soon πŸ™‚

ProCodeCG codeMeetUp() #81 – OwnGames – “How a game developer become online round tofu seller without selling tofu”

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Yesterday we had CEO and Founder of OwnGames shared about their awesome journey!!! We had contacted the CEO two months before but he had really tight schedule (he actually is now) so we were very lucky to finally can have him on our codeMeetUp()! He flew from Surabaya and drove straight to Digilife Dago and share huge inspirations with ProCodeCG πŸ™‚

The audience and the setting up scene πŸ™‚

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Muhammad, ProCodeCG Kids, with the whole family was also there πŸ™‚ Thanks for coming πŸ™‚

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One of ProCodeCG Kids, Clarence wanted to take picture with the famous CEO of Tahu Bulat πŸ˜€

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Eldwin Viriya. This smart, hardworker, successful, young man was graduated from Informatics UNPAR. The most impressive thing about him is his endless smile, peaceful tone and huge humbleness rarely find in most people!
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Eldwin and his brother JevfinΒ startedΒ OwnGames on 2011. Today, people know Tahu Bulat Games more than they know about OwnGames πŸ™‚ Yes, because Tahu Bulat beat Clash of Clans position on Playstore πŸ˜‰
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In the beginning of the journey, OwnGames created games for Nokia

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The game won lots of competition. Eldwin who was applying to take a master degree had to cancel because he had to run the busy and successful OwnGames.
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And then Microsoft bought Nokia so OwnGames started to create games for Windows Phone too.

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And it won again.
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OwnGames created more games on Windows Phone, Android and iOS
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And won again πŸ™‚

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Winning lots of competition brought OwnGames all over the world to meet more people and partners

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And OwnGames kept creating and winning πŸ™‚

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But creating games needs research
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Because even partnering with Google and being featured on Google Play only boost the number of installation for a very short time, and then people stop using the game and uninstall the game

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So OwnGames did some research to find out that 74% of internet user via mobile using Android
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But the yellow line, that shows the growing number of user, belong to “unknown”. Not one of the most popular brand πŸ™‚

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It was revealed that there are some non-famous brand in the market that have been sold more than those popular brands πŸ™‚
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This kind of smartphone is very cheap. Much cheaper than Samsung and other popular brands.

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The cheap smartphones has very limited storage and memory. It can only store limited number of apps.
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So OwnGames concluded that they had to create games that only require small space. Because to be able to draw people to download and try a game is that the size should be small so it will fit in most of smartphones.
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The details about memory usage on smartphone
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OwnGames created Own Super Squad, a high quality game (that requires lots of resource to create) that has big size and Own Pet Dragon, with less quality but has small size, and compare it. Own Super Squad got better rating but less download compared to Own Pet Dragon that has worse rating but has been download more than 100 thousand times due to its small size.
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Not only quota that is limited. Memory too.
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Revenue of Freemium Game depends on how long the game is on the device (not uninstalled) and being played.
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Tahu Bulat is successful because of the small size and lots of features to keep people coming back. The left one is the earlier versions with less features. After OwnGames gathered feedback from users, it gradually improved the game to be the picture on the right. More features, more gimmick, more things that keep people attached to the game.

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“Start small..
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..and gradually improve it to be BIG.” – OwnGames

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So inspiring! Thank you!!!
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This is Azriel, another ProCodeCG Kids that couldn’t stop playing Tahu Bulat πŸ˜€

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Q & A Sessions

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And the picture of us πŸ™‚

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After session

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And this is the amazing thing about this young CEO. He helped to tidy up the place!
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Unbelievable!

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So glad to know OwnGames and got inspired with so many insights πŸ™‚ See you again very soon OwnGames πŸ™‚ ❀

ProCodeCG codeMeetUp() #80 – Pawitra Studio – Fire Simulation in Blender

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Pawitra Studio shared about Fire Simulation in Blender on our 80th codeMeetUp() 5 Sept 2016 πŸ™‚ This is Technical Director of Pawitra Studio: Aditya A. Pratama πŸ˜‰

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The audience πŸ™‚

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New version of Blender
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The process

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The files generated
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Some examples

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More example onΒ how to do the simulation
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And this is what it looks on our laptop πŸ™‚ Pretty interesting!
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Us! πŸ™‚
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The video will be uploaded to our YouTube Channel πŸ™‚

ProCodeCG codeMeetUp() #77 – Labtek Indie – Developing VR with Unity

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On our 77th codeMeetUp, CTO and co-founder of Labtek Indie, Adityo Pratomo shared about Developing VR with Unity πŸ™‚

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He’s also a Chief Academic Officer at Froyo Framework and a Certified Unity Developer (notice the code number πŸ˜‰ )

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Labtek Indie has been developing VR and doing lots of research about it
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Some examples of VR being developed in Labtek Indie

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The topics of the talk

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About VR technology

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Desktop vs Mobile
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Current VR Platforms

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Looking from the tech side
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and from the business side

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There are lots of things to be improved about VR experience. The biggest problem is removing simulation sickness.
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Future prediction about VR
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The audience

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Thanks for coming!
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A very impressive and comprehensive presentation about the state of art of VR, Β thanks so much Labtek Indie πŸ™‚

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ProCodeCG Kids Coding Exhibition 2016

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ProCodeCG Kids Exhibition 2016! We had 13 kids presenting their codes (2 kids work in a team) πŸ™‚

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These are the kids presenting their awesome works today!

From left to right (back): Rezandra, Malik, Farrell, Clarence, Tyo, Edo, Ardi, Azriel

From left to right (front): Zaky, Awa, Faris, Muhammad, Cinta

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Setting up before the presentation. This is Clarence
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Tyo
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Ardi

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Zaky

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Awa

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Look at these incredible 8 yo s πŸ™‚ Awa and Zaky

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Zaky turned his chair around to see the big monitor better

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And Awa looks so proud of his Arduino board project πŸ˜‰

 

Farrell

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Cinta

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We had to switch to several laptop so Cinta can display her work on screen

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First presentation: Malik – Jack O Lantern Game in Java

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Posing with the coding Godfather, Prof. Budi Rahardjo πŸ˜‰

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The game is written in Java, using Eclipse as the IDE

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The second presentation: Azriel – “Music in Python”

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Azriel create a code in Python that can play music notes by reading a file of numbers

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And then Clarence – “Arduino Basics”. Clarence one of the first ProCodeCG Kids exploring Arduino. He presented Arduino basic project, writing a code that will light up LEDs on breadboard from left to right back and forth with random delay. He also set up the breadboard.

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The code

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Clarence is a very focus and smart kid, but he is very shy πŸ™‚

 

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So that Prof. BR had to help him explaining πŸ™‚

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After that it was Cinta’s turn. The only ProCodeCG Kid girl in this exhibition πŸ™‚

She presented a game of Trash Sorting in GameMaker

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Cinta is a very smart and confident kid. Doing presentation in front of many people is not a problem for her πŸ˜‰

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Then Farrell presented his work about Solar System in Python πŸ™‚

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Farrell created a code to draw planets orbits trailings, in Python. He uses real data from NASA πŸ™‚

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Next is Faris presenting his work: ProCodeCG Webview in Android Studio”

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He created an apps to read a web πŸ™‚

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After that, Tyo and Edo presented their “Adventure Game in GameMaker”

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The game is very educative. It has some dialogs that give hints how to solve the problems

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And when the player get the correct answer, it will continue the adventure

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Next is Ardi: “Animation in Minecraft”. Ardi created an animation inside Minecraft by creating frames and activate them one by one using redstone.

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Then Zaky present his work : Burning Rocket in GreenFoot πŸ™‚ He created the presentation slides!

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This 8 yo kid rocks! He is very confident πŸ™‚

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He joined Java Programming topic of ProCodecG Kids Coding Camp last July and he has been progressing. A lot!!!

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After that is Rezandra: Space Explorer in GameMaker

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A very interesting game, many levels πŸ™‚ Rezandra has several games in hand but he just presented this one πŸ™‚

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Then Muhammad, presenting “World Run Go”, a game created with Construct

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A very interesting game with LOTS of levels! πŸ™‚

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Then the last but not least: Awa! πŸ™‚ This 8 yo is one of those ProCodeCG Kids who is really interested to development board πŸ™‚

 

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His created code and circuit to turn on a line of red and white LED’s alternately πŸ™‚ A very awesome work for our independence day today πŸ˜‰

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And this is the food, powered by Parents! Thanks so much!

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And the audience, thanks for coming!

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And this is what happen behind the scene πŸ™‚

Capt. Fizhan making documentation

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And what’s inside the server room πŸ˜€ Thanks to Capt. Zaki and Digilife Team for their fully supporting us! They made sure things work for EACH kid πŸ™‚ thanks so much!!!
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Hoping to see you again next year maybe?

So proud to be part of bringing out the best ofΒ these kids to give a better future for Indonesia!

ProCodeCG codeMeetUp #72 – Photogrammetry

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Our 72nd codeMeetUp() last Monday was an open workshop by Pawitra Studio about Photogrammetry πŸ™‚ Bintang Senja, CG Supervisor of Pawitra Studio demonstrated how to generate 3D model from pics/photos!

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The process of taking pics
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We needed at least 50 pics

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from every angle possible
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Then all the pics went through processing

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The process was done using AutoDesk Remake

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After the modeling process was finished, the .obj file was being edited in Blender
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Whoaaa, the result!!! Crazy awesome!!!

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ProCodeCG codeMeetUp() #66 – Sebangsa.com

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Hello!!! Yesterday’s ProCodeCG codeMeetUp() #66 was superbly awesome! We had the legendary Enda Nasution (you know, the Indonesia Blogger Father and so on) and the Founder and CEO of Sebangsa.com!
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For everything we do, we should ask why πŸ™‚
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For Sebangsa.com, the answer for the why (is community?) is Indonesia is a community-based nationΒ πŸ™‚
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From community to Indonesia. This nation is built up by communities.
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LOTS of community. That’s why communities are powerful and bring significant effect
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The correlation between community and social media

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The form of community grows from time to time, driven by technology
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And Sebangsa.com comes as a social media for Indonesian community

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Sebangsa.com answer the need of social media for community. Which is not provided by any other platform.

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By 2016, Sebangsa.com has reached 30,000 users

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Filling the gaps between social media and instant messaging, Sebangsa offers lots of thing!
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It has interesting features
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With interesting GUI design

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Sebangsa can find community based on recommendation
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It enable usΒ to make and manage new communities

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Every community will have its identity and information on its profile page
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The mascot of Sebangsa: Monster Angklung πŸ˜‰

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Communities can interact with each other on this awesome platform πŸ™‚

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It’s also easy to find and join communities

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This is an example of a user profile. The will get badges too.
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The timeline

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Sebangsa also has its trending pages πŸ˜‰
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So, Sebangsa.com is a comprehensive solution for Indonesian Community.

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Sebangsa.com was born after a long journey
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It covers various communities

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It has 1105 communities listed in their directory and still counting
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The advisory board of Sebangsa

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Sebangsa initiated “Bangkit Komunitas” on Feb 2016

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It also initiated Kopdar #100 Komunitas on 9 April 2016
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And it also created a super community for Indonesia Migrant Workers! (how cool is that)

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The acquisition target users
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The team

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And this is how to contact Sebangsa.
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The audience πŸ˜‰

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Sebangsa.com souvenirs give away πŸ˜‰

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Pak Budi Rahardjo handed over the souvenir to one of the audience who answered the question given correctly yeaaay πŸ™‚
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And this is us!!!

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We are an awesome community! πŸ˜‰ ❀

ProCodeCG codeMeetUp() #64 – How to be A Creative Animator

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Today we’re lucky to have Founder and CEO of Kumata Studio, Daryl Wilson to share about “How to be A Creative Animator – Not Just Being Productive” πŸ™‚

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We had lots of audience today!

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Kumata Studio founded in 2006. Reaching the 10th years, it has done many works including animation services, web development and graphic design. It has also won lots of awards.

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One of Kumata Studio animation products is Miles and Stone, a story about a tapir and a mongoose, that are local animals living in a rain forest in Sumatra. Miles and Stone are working as delivery men.

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Kumata also has Biggy Buddy πŸ™‚

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Galli Leo Lei πŸ™‚

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Ted Sparx

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And this interesting story about local ghosts: The Demits πŸ˜€

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Si Juki is also a very successful product. Si Juki is a sequel of short animation posted on social media.

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Now, the tips and trick to be a creative animator

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What is animation?

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Animation is picture, sequence, time, movements, lots of pictures, story, cartoon.

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So animation is illusion

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The creative process of making animation is finding problem, doing research, brainstorming, filtering, production and evaluation.

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Understand the problem comprehensively. Make notes. Ask questions. Don’t be selfish and make assumptions. Make confirmation. Seek for confirmation.

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Do research. Collect and make list of references. Use the best references. You should know when to stop researching and start to work.

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In brainstorming process, squeeze out your best ideas. Challenge the initial idea. Ask for opinions and be open for critics. Remember the problem/targets.

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How to filter ideas? How to filter the best from the best? Complicated is not always good. Simplicity is not always a sign of laziness.

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Production time! Time to animate! Manage time according to your capacity to be able to delivery the work that comply with target, on time.

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Evaluation process is to evaluate the result. Find out things that work and which one don’t.

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The good new is that Kumata Studio is hiring! It is offering internship too πŸ™‚

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Daryl Wilson is also the Chief of Ainaki, an association for animation and creative industry in Indonesia.

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The target member of Ainaki:

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Visit http://www.ainaki.or.id for further information.

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And this is us! As happy as always! πŸ™‚

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